{"id":108,"date":"2007-11-12T06:52:26","date_gmt":"2007-11-12T12:52:26","guid":{"rendered":"http:\/\/www.superdoomedplanet.com\/blog\/?p=108"},"modified":"2007-11-12T06:52:35","modified_gmt":"2007-11-12T12:52:35","slug":"ifcomp-reviews-lost-pig","status":"publish","type":"post","link":"http:\/\/www.superdoomedplanet.com\/blog\/2007\/11\/12\/ifcomp-reviews-lost-pig\/","title":{"rendered":"IFComp Reviews: Lost Pig"},"content":{"rendered":"<p>Another IFComp review. Spoilers past the link.<\/p>\n<p><!--more--><\/p>\n<p><cite>Lost Pig<\/cite> deserves to win. Whether it will, I don&#8217;t know; players tend to get excited about serious or innovative Competition games, and this is a traditional lighthearted fantasy-world romp. On the other hand, this year&#8217;s best &#8220;serious and innovative&#8221; games are love-them-or-hate-them types. And while <cite>Lost Pig<\/cite> doesn&#8217;t do anything <em>new<\/em>, exactly, it&#8217;s done with loving, painstaking care. This game is <em>solid<\/em>, skillful, a joy to play. I defy anyone not to love it.<\/p>\n<p>I&#8217;ve complained about games with bare environments and nothing interesting to do. <cite>Lost Pig<\/cite> is a small game with few objects per room&#8211;about the size of <cite>Across the Stars<\/cite>&#8216;s spaceship. It&#8217;s also the richest environment in the Comp. There&#8217;s a sense of freedom in a deeply implemented game. Stepping off the walkthrough doesn&#8217;t break the environment. It feels like anything will elicit a response. The game is willing to work with you.<\/p>\n<p>While we&#8217;re on the subject of working with the player: <cite>Lost Pig<\/cite> has a vending machine. You drop in a coin and pull a lever; then you thump it to get your coin back, because you&#8217;ll need to use the machine again. The first couple of times you use the machine you have to type each step&#8230; but after a couple of tries, just before it gets tedious, the game automates the whole thing. Trying things is fun. Doing the same thing over and over when you&#8217;ve already figured it out is less fun. <cite>Lost Pig<\/cite> gets both of these things.<\/p>\n<p>It also has Grunk, the funniest and best-defined point-of-view character of this year&#8217;s Competition: friendly, patient, well-intentioned, and optimistic. He seems more alive with every line. The key to <cite>Lost Pig<\/cite>&#8216;s success is that there&#8217;s so much <em>room<\/em> for characterization; Grunk narrates in the first person, and almost any action gets a response. Try standing on the statue&#8217;s pedestal, and rather than just tell you there&#8217;s no room Grunk wistfully speculates that, hey, maybe someone will make a statue of <em>him<\/em> someday, with a pedestal of its own.<\/p>\n<p>Grunk&#8217;s also on the not-so bright side, and self-concious about his illiteracy. At one point the pig stares at a page of text, and Grunk is amused because &#8220;pig can&#8217;t read.&#8221; Then there&#8217;s a paragraph break, like a little pause. And, uncertainly: &#8220;Can pig read?&#8221;<\/p>\n<p>I finished <cite>Lost Pig<\/cite> feeling a bit happier than when I started. That&#8217;s something I can say about damn few of this year&#8217;s IFComp games. This was the one I scored a perfect 10.<\/p>\n<p><!-- technorati tags start --><\/p>\n<p style=\"text-align:right;font-size:10px;\">Technorati Tags: <a href=\"http:\/\/www.technorati.com\/tag\/interactive fiction\" rel=\"tag\">interactive fiction<\/a><\/p>\n<p><!-- technorati tags end --><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Another IFComp review. Spoilers past the link.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[21],"tags":[],"class_list":["post-108","post","type-post","status-publish","format-standard","hentry","category-games"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/posts\/108","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/comments?post=108"}],"version-history":[{"count":0,"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/posts\/108\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/media?parent=108"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/categories?post=108"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.superdoomedplanet.com\/blog\/wp-json\/wp\/v2\/tags?post=108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}